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Devlog
Rush Hour
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Devlog
Devlog2 Postmortem
December 17, 2021
by
kc3753
Devlog 2 Postmortem Successes: We were able to get the character to move in a 3d world using a virtual joystick rather quickly. After a long trial and error process, we were able to grab the inputs of...
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Devlog1
December 17, 2021
by
tj1812
Overview: Inspired from the iconic mobile game Crossy Road, our game Rush hour places the player in the life of a student who is incredibly late for their math midterm. Imagine waking up at 7:50am for...
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